So Frankly...

So Frankly...

Friday, September 2, 2011

Carcassonne


Earlier this week I discussed Rio Grande Games.  At the end, I mentioned Carcassonne, which is a “must have” game for everyone.  Realizing I have never reviewed it, I thought I would correct that problem today.

(Image by Big Woo)
My wife would tell you that Carcassonne and Ticket to Ride are the two games that everyone joining my gaming group should play before playing any deeper games.  They show new players who are generally used to Monopoly, Risk and probably their kids’ roll-and-move games something entirely different; games that have a lot more going on and are incredibly fun.  I am not so exclusive.  However, Carcassonnescratches the strategic itch in a way that many games do not.  There are a lot of reasons why you should by this game.

(Just to clarify – I am not one of those that believes a game must be strategic to be a good game.  Many games, like Bananagrams for example, are primarily tactical, and are very fun.  However, there are times when I want to play something more strategic.  Hmm, maybe I need to talk a little bit about strategy vs. tactics in an upcoming blog.)

The first gotcha for new players is the fact that there is no board, just a blank table and a bag of tiles.  The board is built during the course of the game!  On their turn, each player lays a square tile with several possible terrain features on it: city, monastery, road or field.  Tiles must be place so that they touch a tile already  on the table, and each side must match the features of adjacent tiles.  The player may then place a token (meeple) on the tile just placed to claim it.  Once enough tiles have been place to build a complete road, monastery or city, they score points.  Farms are scored at the end of the game.  As you might guess, with a somewhat abstract theme and both ongoing and end game scoring, this game classifies as a “Euro”, a European style game.

 
Carcassonne in play  (Image by Aaron Tubb)
 First of all, Carcassonne plays 2-5 people, and six with the Inns and Cathedralsexpansion.  Many games claim to do this, but few actually are a good game with the full range of players listed on the box.  I’ve talked about this before, so I won’t dwell on it.  Suffice it to say that Carcassonne works really well for 2-4 players, and is still a good game with 5 or 6.  Regardless of whether it’s two people alone after the kids are in bed, two couples getting together, or a fairly large family, this game will work for any number.

For the amount of strategy in this game, it is accessible to new players.  This game is easy to teach, and is one of those uncommon games that can be taught in stages.   Cover the basics of tile placement in a few minutes, then after a turn or two explain in more detail how scoring is done.  As the game rolls along, the game explainer can show how players interact in the game.  At the same time, there are many experienced hobby gamers that are completely willing to play this – including me!  Once again, it covers the range of players.

Lastly, this game accomplishes all of this in an hour.  With some experience, the games will move quickly.  A few years ago and another job ago, I played at lunch with a couple of others.  Once everyone knew the game, it was not uncommon to get in two games within our hour lunch.  The three of us even managed to play three games in an hour one day!  The game length is just about perfect for any evening.

This is the one expansion to get! (Image: Surya Van Lierde)
Carcassonne has a lot of expansions.  A lot.  Some are very good, and some are downright silly.  Personally, I think there is only one worth getting:  Inns and Cathedrals.  This expansion adds one more player (the sixth player) and several more tiles.  Two tiles have cathedrals on them, and several have inns on them.  Cathedrals make cities high risk, high reward propositions; inns do the same for roads.  They can be played for yourself to increase your score, or played late in the game to foul up your opponents big plan.  Of course, it may not work out as planned!  I would leave the other expansions alone.  While Carcassonne can be bought in a “Big Box” version that includes several expansions, I would save my money (and my shelf space) and just by the base game and Inns and Cathedrals.

I guess the biggest endorsement of this game is that we own 3 copies.  Yes, I said three.  Three copies of Inns and Cathedrals, too.  One set is at home (and it has a few more expansions which largely just sit in the box).  One set is at my wife’s place of work, and one is at her mother’s house out of town.  This is a game that we all enjoy, which can be a trick in our household!  It hasn’t made it to the discount stores yet, but I have seen it at Barnes and Noble as well as game stores. 

It’s Your Move!










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3 comments:

  1. This is on my 8 year old son's wishlist. Was kind of surprised based on the genre of games he prefers, but after seeing video reviews on the Geek, he's hot to get it. Christmas!

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  2. I think my son was nine when introduced. This is a great game for that age, particularly since it offers so much to the adults!

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